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Devlog
Split Focus 0.4: More Enemies, Clearer Rules
August 16, 2026
by
rhodes21
This update rebuilds the opening run of Split Focus around shorter, more focused lessons. There are now eight active mazes, starting with simple Sneak, Gate, Echo, and Observer challenges before combi...
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Split Focus Playtest Update: Hear the Maze, Queue Your Plan
August 12, 2026
by
rhodes21
This Split Focus update is about making each turn easier to read, faster to play, and more satisfying to review. The rules remain deterministic: choose an action, then watch the enemy perform the resp...
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Playtest Release: Profiles and Mastery
August 12, 2026
by
rhodes21
New Three named profiles with separate unlocks, ratings, tutorials, and recent history Profile / Stats screen with per-level best stars Last ten completed or failed attempts saved per profile Retry Le...
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Split Focus Playtest Update: Clearer Turns, Better Controls, and a Path to 20 Levels
August 08, 2026
by
rhodes21
Split Focus started as a small experiment: could a maze create tension without relying on speed or reflexes? The answer is beginning to take shape. The game is now a turn-based stealth puzzle where ev...
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