Split Focus
Split Focus
Every move leaves a trace. Plan yours.
Split Focus is a compact turn-based stealth puzzle about reading the maze, managing noise, and outthinking predictable enemies.
Nothing moves until you act. Move the Runner, shift a gate, sneak, place a false Echo, or wait. The enemy then performs the response already marked on the board. There are no reflex checks and no grind: take your time, test a route, and try again with a better plan.
How It Plays
- Plan one action at a time. Every choice advances the turn and triggers one visible enemy response.
- Shift the maze. Open and close gates to reshape your route, but every gate shift creates Noise.
- Manage Sneak Focus. Sneak is persistent when enabled, but silent steps consume Focus that must recharge.
- Misdirect Sentinels. Later levels introduce Echoes and new deterministic enemy rules.
- Review your route. Completed and failed runs can be replayed or copied as deterministic action data.
Current Playtest
This build contains eight handcrafted levels and is being expanded toward a 20-level first release. Each level introduces or combines a small set of readable mechanics.
The game is designed to feel thoughtful and low-pressure while still creating tension when a Sentinel picks up your trail.
Controls
Play with a keyboard or controller. Controls can be reviewed and rebound from the Options menu.
- Direction keys or D-pad: move and select targets
- Confirm: choose the focused action
- Back / Escape: cancel or open the in-game menu
- Restart: immediately retry the current maze
Desktop browsers are the current target. Controller support can vary by browser and operating system.
Thank you for testing Split Focus.
| Updated | 3 days ago |
| Published | 11 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | rhodes21 |
| Genre | Puzzle, Strategy |
| Tags | Controller, Cozy, Minimalist, Short, Singleplayer, Stealth, Turn-based |
| AI Disclosure | AI Assisted, Code, Graphics |




